Paw Patrol: Air & Sea Adventures (formerly Pups Take Flight) is an infinite runner style game where the player is tasked with flying or swimming with their choice of dog from the show. While my level editor was used for creating the levels for this game, I generally didn't work on the main portion of the game outside of localisation and porting to Android. I did however rewrite and drastically improve the workflow for localisation for this project (and future projects) by creating an audio package system and editor script that allowed for rapid construction of downloadable localised audio.

  • Languages: C#, Java (Android), Objective-C (iOS)
  • Engine: Unity,
  • Client: Nick Jr.



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